
The Times has an interesting article about a book (now becoming a game) called Metro 2033. Read the article here.
The book has been hugely successful and the game is quite well anticipated. Here are three interesting things about the project - none of which could have been true 5 years ago - and what makes it relevant to us.
1 - The book is by Dimitry Glukhovsky. He started publishing it on his blog with comments and criticisms from blog readers prompting a radical rewrite and a whole new second half. The rewrite was then also published on his blog.
2 - The book then got published in book form and has sold well. However, the free version can still be downloaded.
3 - The book then got picked up for adaptation - not into a film, but a PC game (for now). The game meant Dmitry could be more closely involved.
All 3 of these represent our changing times and prove that the project plans you had in place a few years ago may need looking at again.
A couple of links...
Wikipedia page
Official site





2 comments:
Tim, these posts are the ones that really got my attention and made me appreciate your blog. I've been reading you for a while and I greatly appreciate your insights on screenwriting for game design.
I'm presently an interactive (web) designer/art director in Pennsylvania who has a love for writing. I've also wanted to get into game design for the last 18 years (since I was 9).
Your exploration on the subject makes me very much want to talk to you more.
I would love it if we could talk via email. I'm at shatterblade@gmail.com
Thanks for those kind words.
Definitely more to come on games as that medium grows and I get more involved.
If you have any ideas on blog topics, let me know.
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