The word to strike fear in writers. We write because we are artistic beings who strive to enrapture our audience with tall tales gleaned from the human condition. 'Technical' doesn't come into it. Man!
But that's of course complete bollocks for the writer trying to get ahead and ensure his script turns into something tangible - film, TV, game, play, whatever. There is definitely a certain level of competency that you must have in order to be taken seriously. But I say we should go just that bit further. We should not have the minimum skills to get by. That would make us like a painter who doesn't understand the materials he uses. He can get by without it - but knowledge of how paint reacts to the canvas can only help to make him more competent. It doesn't make him 'better' or more artistic. Just more professional.
Rough old analogies aside this may make us feel a bit out of our 'comfort zone' or more simply put, it sounds like a bit of effort. But actually being on top of your computer skills, knowing how to make your documents look great, understanding some conventions will make your work better and make you feel confident.
So, tough sell though I think it is, that's what we'll look at in this section. What do you actually need to be able to do and how well? It may surprise you but some writers actually enjoy this. My friend Stewart McKie even runs a website specialising it.
New to this diagram?
What is it? - How do I get a copy? - Read from the beginning on the blog.
The Scriptwriter's Life diagram is by Tim Clague from a joint venture by Projector Films, South West Screen & MartonHouse.
The diagram can be used by anyone and is under a Creative Commons License.
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